Here are some tutorials the review the material covered in the Game Design Camp.
These tutorials cover the basics of GameMaker and are intended for students learning GameMaker.Your First Game:
Introduction to Objects and Events from day 1 of Game CampHealth and Lives:
Use a character's health or lives and also display the health bar or character livesScore:
Use of Score events and displaying the score, including the high score tableShooting:
having your player shoot or attackAlarms:
Use of alarms or timers to make a event happen repeatedly including at random timesViews:
Use views to display parts of large rooms and also use full screen mode